Visualizing Ancient Greek Rhetoric
This project is part of a long-term collaborative and interdisciplinary study of the physical settings of oratorical performance in Ancient Greece. The project aims to provide a comprehensive survey of the Greek speaking sites and interpretive essays on the major venue types, the manner in which they were used, and their suitability to the purpose(s) for which they were built. It will provide detailed descriptions and improved architectural restorations of a number of structures. Reconstructions of several representative or especially significant structures are being visualized in digital 3D models. MSI resources and the LMVL are used to enrich the interpretation of the physical features of these structures and to assess their suitability as sites of oral performance. The first phase of this work will involve the refinement and finalization of architectural models of 4-5 structures, the design of means to populate the models with virtual human "audiences," and the development of computational tools for estimating auditorium capacities and a real-time hypothesis exploration tool to determine likely arrangements of auditors within specific structures. Later stages of the project will involve the integration of visual and audio in animated 3D simulations of ancient performance and real-time immersive experience of (virtual) oratorical events. This work will be undertaken in collaboration with Daniel Keefe (Computer Science and Engineering) and some of his graduate advisees specializing in interactive scientific visualization.